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ADI_FISHMAN_._--chaos_10_--ar_7164_--raw_--stylize_50_--v_7_171b5c1c-33a5-4ab6-863d-61cd64

Slot designed by Adi Fishman

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Project goals

The goal of the Demon of Fortune project was to design and prototype a slot game concept using AI assisted tools. The project focused on creating a cohesive game theme, core gameplay screens, and feature flows such as Wild and Bonus mechanics. AI generation and promptbased workflows were used to produce characters, UI assets, and micro animations while maintaining a consistent visual style.

slot design process

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User flow

Character design

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Special round design

ADI_FISHMAN_._--chaos_10_--ar_7164_--raw_--stylize_50_--v_7_171b5c1c-33a5-4ab6-863d-61cd64
ADI_FISHMAN_._--chaos_10_--ar_1127_--raw_--stylize_50_--v_7_004dc18f-9c6c-4469-bab6-8326ae
ADI_FISHMAN_._--chaos_10_--ar_1127_--raw_--stylize_50_--v_7_004dc18f-9c6c-4469-bab6-8326ae

Game assets

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Game sound

 Enter screen

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Main screen

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​Additional bonus scre

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​Additional bonus screen

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design © 2026 ADI FISHMAN . All rights reserved.

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